dimanche 28 juillet 2013

Sid Meiers Civilization V Brave New World 2013

Overview 
Sid Meier's Civilization ® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This new expansion provides enhance the depth and replayability through the introduction of international trade and the focus on culture and diplomacy. Will be affected by your influence all over the world through the creation of great works, and ideological choice for your people and propose global decisions at the World Conference. As you move through the ages history will make crucial decisions that will affect your relationship with other civilizations.Sid Meier's Civilization V: entering a brave new world also nine civilizations new, eight new wonders, and a couple of new scenarios, four systems, the new game and dozens of units, buildings, and new enhancements that offer a varied and extensive ways to build the empire the strongest in the world.FeaturesNew Victory culture: the dissemination of culture across the world, dominate all other cultures. Creating masterpieces with great artists, writers and musicians that are placed in the main buildings all over your empire, such as museums and opera houses, and even the Great Library. The use of archaeologists to investigate the sites of old battles and the ruins of the city for the cultural artifacts are priceless. Become the first civilization with the influence of the majority in all the other civilizations to achieve victory culture, to become the envy of the world.New policies and ideologies: Enter the industrial age and ideological choose your people: freedom, order, or tyranny. Gives each access to the capabilities of ideology increasingly strong, and serves different victory conditions in unique ways. The choices you make affect your relationships with other civilizations to the rest of the game.World Conference: The intensification of the importance of diplomacy and alliances, the city-state is more important than ever. Changing diplomatic landscape of the New World during the conference who voted on critical issues such as the implementation of trade sanctions against rogue states, and reducing the use of resources, set the host cities for the World Games, and the use of nuclear weapons. Decisions to change the rules of the game, vote trading, conspiracy and a new lead in a diplomatic victory ensures that the end of the game will be more dynamic than ever.International trade routes: build your cities, centers of international trade by land and sea, and the creation of great wealth and prosperity to your people, while also spreading the religion, cultural influence, and science. Number of trade routes through the further advancement of the economy and technologies, and the establishment of Wonderland, and the unique capabilities of your. Civilization You will connect to the nearest town to the low yields and safer way, choose a longer route with more risk for greater reward, or perhaps your trade route point to the inside, and sending food and production of vital importance to the far corners of the empire of your own?Are introduced nine new leaders and civilizations, including the Casimir of Poland, each with unique attributes, units and buildings: new civilizations, units and buildings.New Wonders: This group expansion introduces eight new wonders of the world, including the Parthenon, Broadway, Globe Theatre, and the Uffizi.New scenarios:- American Civil War: the fight against "the war between the states" either the Union or Confederate side as you focus on the critical eastern theater of operations between the cities of Richmond, the capital of Washington.- Scramble for Africa: the colonial powers in the world are scrambling to explore the black continent and extend their reach in the interior. Search the great natural wonders of the heart of Africa as you explore the continent was created dynamically every time you play

Aucun commentaire:

Enregistrer un commentaire